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Science · Forces and matter

Push and Pull: Pushes, pulls, ramps and magnets

On a playground, things get pushed and pulled. Kids tell a push from a pull, see what a harder push does, predict which way something will move, try ramps, and learn how magnets pull and how their poles work.

  • GradesKindergarten, 1st grade, 2nd grade
  • Levels5, from “Push or pull?” to “Magnets”
  • A roundAbout 10 questions, a few minutes
  • PriceWith any plan, from $7.99 a month
A round of Push and Pull on a phone

How Push and Pull works

The 5 levels

  1. Push or pull?
  2. Harder push
  3. Which way?
  4. Ramps
  5. Magnets

What it lines up with in school

Next Generation Science Standards. Standards vary by state, so check with your kid’s teacher.

K-PS2-1
Compare what happens with different strengths or directions of pushes and pulls.
K-PS2-2
Decide whether a push or pull changes an object's speed or direction as intended.

Practice it at home

Questions about Push and Pull

What grade is Push and Pull for?
Kindergarten to 2nd grade. It’s a forces game with 5 levels that move up when your kid is ready.
Which standards does Push and Pull cover?
It lines up with NGSS science K-PS2-1 and K-PS2-2. Standards vary by state, so check with your kid’s teacher for the exact match.
Does my kid need to read to play Push and Pull?
No. Every question is read aloud, so kids who are still learning to read can play on their own.
How long is a round of Push and Pull?
About 10 questions, a few minutes. Nine right on the first try and the next round is a level harder; a tough round steps back one.
Is Push and Pull free?
It comes with every plan, from $7.99 a month, with a 7-day free trial. Number Garden and Gator Compare are free.

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